SideFX has updated last release of Houdini 16. A new network editor along with viewport radial menus make Houdini 16 more approachable for new artists and even more productive for TDs. New terrain-building, character rigging, shading and VFX workflows, along with hundreds of new tools and improvements make this a must-have release.
Houdini 16’s terrain system lets you layer and edit terrain easily with tools such as procedural noise, or paint or mask out areas directly. The operations are very similar to image compositing, so terrain artists will find the Houdini workflow familiar. The terrain can then collide with fluid simulations, crowd agents, particles, RBD/destruction and Pyro FX – without converting the heightfields into geometry.
The ability to layer wave spectra using point instanting lets artists create complex, realistic and seamless oceans with elegance and ease. No more tiling artefacts with Houdini 16’s truly infinite oceans. Art directability is paramount, and individually modelled and animated hero waves now mix perfectly with the existing spectra.
Houdini 16 includes a new shader building workflow that allows for layer mixing and quick access to procedural texturing tools. Mantra has been enhanced with improved BSDFs for creating sub-surface scattering, dielectrics, absorption and more. Game artists can leverage an improved texture baking workflow.
The new hair and fur tools let you easily layer and blend attributes while mixing things like frizz, clumping, bending, parting and curling. Trim or extend hair using 3D brushes; employ masks to isolate areas of interest; paint any hair attribute in an interactive yet procedurally-safe manner. There is nothing black-boxed about the new system, and the artistic freedom it affords is endless.
More info: https://www.sidefx.com/filmtv/whats-new/
About Side Effects Software
Established in 1987, Side Effects Software is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. Houdini is used by numerous leading digital content creation facilities including: Blizzard Entertainment, Blue Sky Studios, Digital Domain, Double Negative, DreamWorks Animation, Electronic Arts, Framestore, Guerrilla Games, Pixar Animation Studios, Rhythm & Hues and Sony Pictures Imageworks.
Product: SideFX Houdini FX
Version: 16.0.621 Amarok
Supported Architectures: x64
Supported Operating Systems: Windows: 7even SP1 / 8.x / 10 | MacOsx: Requires 64-bit Intel-based Mac with OSX 10.10.2 and higher
Download File Size:899.84 MB