Pixologic has achieved new breakthroughs with the release of ZBrush 4.
Through the introduction of completely new tools and the extension or
expansion of existing ZBrush utilities, ZBrush 4 sets a new standard
for digital art software. ZBrush 4 offers the freedom to explore and
create; take your art from concept to final production asset without
the need to leave the ZBrush environment. You can also use GoZ to
seamlessly transition between ZBrush and other applications.
With this new release, ZBrush continues to evolve in the directions
established by the innovations of ZBrush 3.5. Building on the desire
to add more intuitive modeling tools such as ZBrush 3.5's QuickSketch,
ZSketch and Remesh, version 4 adds ShadowBox, Clip Brushes, and
improved SubTools. Hard surface sculpting is now just as easy and
powerful as organic modeling. With ZBrush 4 you can create vehicles
just as fluidly as creatures, environments or characters.
Sculpt anything you can imagine and then paint your work with the
SpotLight PolyPainting projection system. Export your work for 3D
printing so that you can hold your creation in your hand!
Your 3D creations are only as good as their presentation.
Now ZBrush 4 includes an animation timeline allowing you to create
moving turntables for your demo reel. Animate poses, store camera
positions, sync your animation to music, import audio to test blend
shapes and lip sync -- all within ZBrush. More than simply an animation
tool, the timeline can also be used to store and switch between your
model's states for fast, easy control while working. For example, you
can use points on the timeline to swap visibility of entire groups of
SubTools, making project management easier than ever. Show your model
off in the best light by using the new Best Preview render options to
add amazing realism: Render subsurface scattering, ambient occlusion,
fibers, advanced shadows and more in no time!
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